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FPSC Classic Scripts / FPM files

Author
Message
sadsack
20
Years of Service
User Offline
Joined: 27th Nov 2003
Location: here
Posted: 11th Sep 2011 19:31 Edited at: 11th Sep 2011 19:33
I would like to make a map, I want all my friends to be able to use it too.
If I put all the mash,textures and anything else that the map use in mesh,textures and so on folder and copy the fpm file can some one else put all the files where they should be and run the map?
Thank you
renny

Life is not fair, so deal with it.
http://www.gusroundtable.com/
BlackFox
FPSC Master
16
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 11th Sep 2011 20:26 Edited at: 11th Sep 2011 20:32
Hi Renny,

Long time, no chat. Glad to see you are still around and hope all goes well for you and your family.

To answer your question, when you make a map and save it, the format is in FPM. However, for others to use that map, they will also need the media that you use. Otherwise, what happens is when they go to load that map, any media that you have used that they do not have will get logged into a log file where the fpm file is located and it tells them what media is missing from their end.

You can't distribute the media if it is from any paid model packs. You can specify in a readme file what you did use to build the map so those you want to pass the map to can purchase themselves. If it is free media, just direct them to the free media (packs, segments, etc) that you used and they can grab it themselves and install. This will save you headaches in the long run, and no one can complain you've distributed media without permission.


Twitter: @NFoxMedia
sadsack
20
Years of Service
User Offline
Joined: 27th Nov 2003
Location: here
Posted: 12th Sep 2011 01:14
Thanks blackfox, I sent you and email.
renny

Life is not fair, so deal with it.
http://www.gusroundtable.com/
BlackFox
FPSC Master
16
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 12th Sep 2011 02:23
Got it and replied


Twitter: @NFoxMedia

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