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FPSC Classic Scripts / Error Entity Speed Affecting Player Speed

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Message
scorpionmk9
13
Years of Service
User Offline
Joined: 18th Sep 2011
Location: netherealm
Posted: 18th Sep 2011 22:19
Hi,

I have a car that i am using as character, this is it`s fpe:



And it`s main script is this (based on 'people\follow.fpi':

It`s working almost perfect because the car follows waypoints, and it`s wheels are animated (anim2 wich is the default waypoint idle animation), the problem are these 2:

1) The entity speed is set 800, but i noted that each time that i increase the entity speed, this makes the weapon animation (player) play very fast. It doesn`t changes the player speed, but changes the weapon speed, and it is very bad in game

2) When the car gets close to player i hear footsteps! I find this VERY strange, because this entity doesn`t even have a soundset! I don`t understand

Can please someone help me?

Thanks.

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