I have this strange problem again that have been haunting me always when i have used FPSC, and now I decided to ask you. So, why does the characters stuck when they use script which should be fully working, but walking animations are playing? This comes only when I modify that script even a little bit, like add some line that doesn't even change anything in walking. Or when I use scripts 100% made by me. For example something like this
:state=0:aiaddpoint=1,state=1
:state=1:aiaction=0,animate=1
:state=1,random=30:state=2
:state=2:aifollowplr,animate=2
:state=2,random=45:state=3
:state=3:aigotopoint=1,animate=2
:state=3,aiatpoint=1 1:state=1
That's just some piece of code i made earlier today without all team settings and other, and i know that animations don't work that way, but still, when i had that type of AI script and it at least looked like 100% working, but character just stand there and don't do anything. And when i'm using no-Dark AI script to do same thing, character is stuck on it's place but walking animation is playing. I can put the full code I used later, I'm on other computer now. Please, help me, my project is stuck until this is solved..
http://erkinpelit.webs.com
Some Company of Heroes maps.. and something else too.