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Newcomers DBPro Corner / help making race track

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sleepygamer213
21
Years of Service
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Joined: 24th Oct 2003
Location:
Posted: 25th Oct 2003 02:04
I need help with the coding for a race track and how to put the cars on the track. I was hoping to use matrix, also i was wondering how to set up the camera angle so it always follows directly behind the car.

Hate is the poison we swallow, hoping it will kill someone else
Bishop
21
Years of Service
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Joined: 18th Dec 2002
Location: In my favorite chair...
Posted: 25th Oct 2003 02:53
well first off, i would use matedit or some other world maker for the track...not hard...

about the camera, use the SET CAMERA TO FOLLOW command...if you don't know how to use it, here is a different snippit i made demonstrating this command





p.s.- the snippit was made in DBC

hope i helped

Bishop

"When you were born, you cried and the world rejoiced. Live so when you die, the world cries and you rejoice."
sleepygamer213
21
Years of Service
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Joined: 24th Oct 2003
Location:
Posted: 25th Oct 2003 03:14
thanks it did help : ) I was also wondering... Is there a free really good model making program out there? To make cars and people and weapons and things etc etc..

Hate is the poison we swallow, hoping it will kill someone else
Bishop
21
Years of Service
User Offline
Joined: 18th Dec 2002
Location: In my favorite chair...
Posted: 25th Oct 2003 10:25
i have answered 3 posts so far asking this quection... i would have to stick with milkshape.....just go to google and look it up....really great userfriendly program that is low cost(as in 25$)...you can make whatever you want and you can animate them to...

good luck and glad that i helped,

Bishop

"When you were born, you cried and the world rejoiced. Live so when you die, the world cries and you rejoice."
zircher
21
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 25th Oct 2003 19:26
DoGA CGA is real easy to use and excels at mechanical things. Lesson 1 is free and L2 and L3 are shareware (but fully functional for game modelling purposes.) Its main limitation is that it is not a mesh editor and does not export animation.
--
TAZ

http://www.doga.co.jp/english/

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