Oh yeah, forgot to post this:
;Created by Ched80 2011.11.04
; 0-once face player
; 1-once keep angle
; 2-loop face player
; 3-loop keep angle
; 4-once face up
; 5-loop face up
; 6-character-spot-decal (at end of entity characters gun if available)
;Header
desc = Runs Decal Loop when activated
;Triggers
;Setup HUDs
:state=0:state=1
:state=1,activated=0:none
:state=1,activated=10:state=10,loopsound=$0
:state=1,activated=20:state=20,loopsound=$0
:always,activated=666:state=666
;Looping keeping angle
:state=10:rundecal=3
;Looping face player
:state=20:rundecal=2
;extinguish decal
:state=666:stopsound,activate=0,rundecal=0
:state=666:destroy,state=1
;End of Script