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FPSC Classic Scripts / Radar + Compass NO MOD

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jeetu
13
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Joined: 4th Apr 2011
Location:
Posted: 19th Nov 2011 19:55


Hi
friends hear is the script of Radar + Compass
No mod need. simply add the script on tigger zone [ in every layer ]

NO more talk do it your self


[ sorry i m not so good in english ]

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BlackFox
FPSC Master
16
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 19th Nov 2011 22:03
Very nice. I am certain many will appreciate this.

Thank you.


Twitter: @NFoxMedia
TheDesertEagle
13
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Joined: 7th Jul 2011
Location: Canada - Who knows where else???
Posted: 19th Nov 2011 22:36
ummmm should'nt this be in the script section

Joey-May god have mercy upon my enemies, because I won't.
Favourite Game-Call Of Duty MW2
Captain Coder
FPSC Reloaded TGC Backer
13
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Joined: 6th Jul 2011
Playing: Elite: Dangerous
Posted: 19th Nov 2011 22:57
When I saw this, I had to long in to download. This looks interesting, thank you for taking the time to make this!

On a side note, this isn't really "radar," as it does not show your position relative to enemies and objects - although I don't think that's actually possible. I always wanted to make a compass, thanks for releasing it and even including a license! Not everyone does.

Thank you,
Captain Coder

One of the most humbling days in your life will be the day you discover you AREN'T the best at what you love to do.
- Me
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Nov 2011 02:53
Very nice compass and works well out of the box. Thank you very much. The only issue I have is that the direction is backwards when turning. If I'm facing north by the compass and turn right, the compass points to west when it should point to east. I'm sure I can figure it out. Thanks again for doing all the hard work.

Brian.

!retupmoc eht ni deppart m'I !pleH

jeetu
13
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Joined: 4th Apr 2011
Location:
Posted: 20th Nov 2011 03:08
Big thanks to every one

i know the script is not 100% perfect also i am not a very good coder !

But i know in lots of senior coders still hear so i hope they will figure it out


please chk my another post Sound control

sadsack
20
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Joined: 27th Nov 2003
Location: here
Posted: 22nd Nov 2011 16:38
very nice, I can use this alot
renny

Life is not fair, so deal with it.
http://www.gusroundtable.com/
spudnick
13
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Joined: 30th Nov 2010
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Posted: 24th Nov 2011 10:12 Edited at: 24th Nov 2011 12:09
Thanks for a Non mod script,

Again i would like to see this posted into the Script section
and it would be noticed more by other coders, and maybe improved quicker.

This is a must have item for my game and i think many more would use it to.

Edit:
after trying this radar, i think it could do with no less than 64 images and calculated to 5.625 as 22.5 is massive directional movement.

In an ideal world you should have 360 images Huds but that is way to much work realy, so maybe you could make an animation and set cordanates to the anim.

Also couldn't you make the radar direct you to another trigger point, so you could use it to direct you to an objective.
As im not sure to what this radar it actually pointing to,

Is it ment to point to a enemy, or just to show you where north is in a map, or to a winzone, as i can't see any target meaning in the script to what it is associated with

After more playing around i seem to find that the compass is not syncronized with the characters rotation!

Anyway i hope we all can help you get this running properly and mainly get to use it.

Spudnick



I'am not GOD but i can make you see again by taking my fingers out of your eyes and i can make you walk again by taking your beer away, but if you take my beer you will not walk again
jeetu
13
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Joined: 4th Apr 2011
Location:
Posted: 25th Nov 2011 05:31
Thank you all for all of important comments

i will try to upgrade the script

Good bye
AMF Productions Founder
14
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Joined: 11th Oct 2010
Location: Toronto
Posted: 9th Dec 2011 14:45
Nice. Yeah, I wanted to try that COD pack by Marc Steen, but it requires project blue, which, 1. I don't have the money for, and 2. the level I am making uses the TGC water scripts, and projectblue and project green do not work with the water scripts. So nice work man

Happy Holidays!

I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
jeetu
13
Years of Service
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Joined: 4th Apr 2011
Location:
Posted: 11th Dec 2011 02:54
Thank you all of reader of this post

please chk this post

http://forum.thegamecreators.com/?m=forum_view&t=192238&b=21

thank you

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