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Dark GDK .NET / Is there a way to get polygon data ?

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Joined: 23rd Feb 2009
Location: Where ever Carmen Sandiego is
Posted: 21st Nov 2011 12:56
The title says it all. I'm trying to get data specific to a certain polygon in a mesh. My goal is to take the polygon vectors and use those to calculate the slop of the plane in accordance with world space. This way I could use the slope to see if the angle of the polygon would be greater than the max angle I would want my character to travel. For example if the polygons angle is greater than 40 degrees than do not allow the character to travel along that polygon.

" The best slaves are the ones who think they are free. "

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