Today I got the cutscene code working. It's completely self contained so I can run it on top of anything. It is quite simple, reading basic script from a text file. I can load, position and move images. Then it writes text that fades in and out on top. At this point it suits my needs, if I need more functionality I can add that later. It's more a proof of concept at the moment.
What you see in this shot is a composition of 3 images: A background, a cape with a tree moving slowly to the right, and a white haze around the edges on top. Text fade in and out at different positions. This is the short intro to the game before you get into the action.
Next up I have to create an editor for the mapscreen. I bought Sketchbook Mobile on yesterday's sale and a capacitive stylus today. I thought I should give character artwork a go on my Android phone.
Artwork is my own attempt and not final.