Quote: "very nice look. nearly looks like you use a pale-grey-brown fog as fullscreenshader, gives a nice washed out atmo. am i right or is it just the textures?"
I believe its just the textures, but I do have a fullscreen shader that adds a bit of a "foggy" look, to the the game (not shown).
Quote: "All kidding aside, it's looking really nice"
Thank you. I don't know how much anything else will be clean in the end though. The apartments need to be clean because its just the logic of it.
Update On Progress:
In short, I haven't made much progress. I was stricken with a series of ailments that postponed me, but then some after that, the
holdiay seasons kept me away and drew me elsewhere. I have been experimenting though and I'm thinking that I might not focus
so heavy on outdoor environments and perhaps I might opt to drop a setting from the game. I'm still playing with some ideas but
I do want to drop some more screens just as soon as I get some major progress in. I'm looking forward to perhaps branch this game
with what I've already done with Dusk in the past. We will have to see what happens however. I still have much to explore.
Whoever said that Intel graphics fail, obviously never owned a Core i5.