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FPSC Classic Scripts / Arcade HUD script

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cjkidbravo
15
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Joined: 4th Mar 2009
Location:
Posted: 4th Dec 2011 02:21 Edited at: 4th Dec 2011 02:29
Im trying to make an "Arcade" HUD similar to Time Crisis with the ammo Hud, So as the player shoots, the ammo bar shows less bullets. I´m not very good at scripting at all, but ive tried to throw the basics together



[img][/img]
Teabone
Valued Member
18
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Joined: 8th Jun 2006
Location: Canada
Posted: 4th Dec 2011 03:36
I'm actually quite interested in this too. I have figured out how to do health.

cjkidbravo
15
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Joined: 4th Mar 2009
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Posted: 4th Dec 2011 13:29 Edited at: 4th Dec 2011 13:30
Yeah, but the health is completely different, i just need to get my script right, but i know its something to do with the $CA
cjkidbravo
15
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Joined: 4th Mar 2009
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Posted: 5th Dec 2011 01:00
any ideas?
maho76
13
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 5th Dec 2011 10:09
i cant believe that $CA is the only var to use, simply because you have to manage up to 9 different ammo-settings, 1 for each usable weapon.

but would be great to get something like this.
cjkidbravo
15
Years of Service
User Offline
Joined: 4th Mar 2009
Location:
Posted: 5th Dec 2011 14:36
How do i script this?

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