it more on the anime side so the proprotions are kinda off
the neck wont be modeled until i make the head.
some parts look bigger because its armor only the texture will show you the detail (c'mon i'm useing 709 polys cant model all yhe stuff).
the waist has armor too.
the knees are like that so it can animate smooth.
lucky devil i started with a box with a width of 2 and deleted half then modeled it then made my uv map mirrored it then merged the edges in that order. now i need to start my texture.
2xP4 2.4 GHZ,1GB ocz ddr pc4000 ram, radeon 9800 128MB