load bitmap is good if you want to change the image ie, use blur bitmap, or if you want to use the get image command to carve up and image to use in a sprite animation. you can only have 32 bitmaps at a time though
load image is good for loading object textures and images that don't need editing, it is the most common way to laod an image in to a game/app and you need an image to have a sprite, howevere every time you sync an image is cleared from the screen and has to be re-pasted with 'paste image'
sprite, if you use a sprite to display an image then it won't dissapear after the sync.
thats as good as i can explain it so i hope that helps
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