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Android / Compiled APK does nothing when launched on device

Years of Service
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Joined: 15th Feb 2007
Location: Paris - France
Posted: 4th Jan 2012 09:40
I finally succeeded in compiling the Space sample project in Eclipse.
But when I launch the agkplayer, nothing happen except the classic agk player screen with "stanby" displayed...

What did I miss?

On the screenshot, you can see the way I included the game resources in the AppGameKit project.
What's wrong?

Cry "Havoc!" and let slip the dogs of war


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Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 19th Jan 2012 23:15
Did you fix this, I have the same problem?

Years of Service
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Joined: 8th Dec 2011
Posted: 22nd Jan 2012 00:15
You need to copy the .byt file across from your tier1 app and rename it it match the way its defined in the android c code - if you have changed nothing in the c code it should be called bytecode.byt and be placed in the assets folder.

Paul Johnston
TGC Developer
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 2nd Feb 2012 16:08
Don't forget to uncomment the line

in the interpeter.cpp file, this tells it it is looking for a local source file instead of waiting for one from the network.

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