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FPSC Classic Scripts / Can a triggerzone be....

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A dude
14
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 31st Jan 2012 22:58
used to destroy an entity? If possible, how?
BlackFox
FPSC Master
16
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 31st Jan 2012 23:22
Yes it can.

In the trigger script, you can have something like this:



In the entity script, have something like this:



When the player hits the trigger zone, the trigger activates the target (entity). When the entity is activated, it will run the destroy script.

Or something along those lines... I was doing this from memory but you get the idea.


Twitter: @NFoxMedia
AMF Productions Founder
14
Years of Service
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Joined: 11th Oct 2010
Location: Toronto
Posted: 17th Feb 2012 20:21
Thanks BlackFox, cause I was too, wondering about how to do this..

I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.

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