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Newcomers DBPro Corner / Low-Res Sprites

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HBProductions
21
Years of Service
User Offline
Joined: 31st Aug 2003
Location: UK
Posted: 1st Nov 2003 14:22
In ALL DarkBASIC games, and some other commercial games (Max Payne, Sega GT...) sprites are shown to be half the quality they should be. It looks as if the sprites have been stretched badly, but they are the correct size - it's just that the pixels have been doubled or even quadroupled in size, and made the hole game look bad quality.

At first I thought it was just my bad programming skills, but then saw that the problem was in EVERYBODY's games that I have downloaded from this webiste. I have a Voodoo 3 graphics card and the latest Direct X... Can someone PLEASE help me with this one, cos I can't programme in DarkBASIC very easily until I can figure it out.

P.S. 3D models and bitmaps show perfectly, it's just sprites that look bad.

Truly wize men never play leapfrog with unicorns...
Mussi
21
Years of Service
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 1st Nov 2003 18:57
have you tried loading an image with mipmapping on or off?



that could help, else try to set your res to 32-bit

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram
ReD_eYe
21
Years of Service
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 2nd Nov 2003 09:55
i think it must be your computer making it look bad, what darkbasic games in particular?


Go on, click on my signature image, you know you want to
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HBProductions
21
Years of Service
User Offline
Joined: 31st Aug 2003
Location: UK
Posted: 15th Nov 2003 15:09 Edited at: 15th Nov 2003 15:10
Here's a screenshot of the VSD music programme (how it is displayed on my PC). The pictures and logos should be crisp. Can someone help me sort out this problem with my PC or should I buy a new graphics card?



Truly wize men never play leapfrog with unicorns...
ReD_eYe
21
Years of Service
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 15th Nov 2003 17:31
what are your computers specs? graphics card etc


GO TO THE ETERNAL DESTINY FORUMS!!! http://forums.eternaldestinyonline.com
Do it now!!!
the_winch
21
Years of Service
User Offline
Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 15th Nov 2003 18:24
Might want to make sure you have the latest drivers for your card as well.

dbpro : p166mmx @ 233 : 256mb : sb 128pci : sis onboard
Guyon
21
Years of Service
User Offline
Joined: 6th Jun 2003
Location: United States
Posted: 15th Nov 2003 20:22
About the graphic. What is the resolution of it? Is it smaller, and then you are stretching it to fit? Can you try a higher resolution picture?
MatriX
21
Years of Service
User Offline
Joined: 19th Oct 2003
Location: Deer Park, New York
Posted: 15th Nov 2003 22:26
I have a similar problem with a GeForce FX 5900.

It's definitly not the card as it happens on other machines I tried.

It seems to scale the image, anti-alias it and then size it back to it's original size.

With all things in life - try hard. Success does not come with meeting the minimum requirements.
stankarp
21
Years of Service
User Offline
Joined: 2nd Oct 2003
Location: Australia
Posted: 17th Nov 2003 13:51
"load image "bla.jpg",imgnum,1"

I tried doing that and it returned an error.

I am using DBPro as delivered out of the box.

I tried installing the ide upgrade and 5.1 upgrade but found it distorted all my existing work. Specifically, it compresses more y coordinates onto the same screen so all sprites moved up the screen. The x coordinates remained the same.
HBProductions
21
Years of Service
User Offline
Joined: 31st Aug 2003
Location: UK
Posted: 19th Nov 2003 20:58
no the extra 1 at the end of the code doesnt work either

Truly wize men never play leapfrog with unicorns...

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