Hello,
I'm currently coding a game (T1) and i'm testing it on android (with the android player) and on iPhone 4 (with the ios Player) and on windows.
i've encountered some strange problem parsing a game's map file on iOS .. First character was always missing ... So i decided to try with a starting value in the mid function which starts at 0 (instead of 1 as said in the documentation)... and now it works well when broadcasting to ios ... But when i launch the game in windows from agk IDE .. it tells me that the start value need to be greater than zero

and on android it returns nothing if the mid function start at zero.
So i have done an exception with the devicename and now everything works well ...
i'm alone getting this curious thing ? if not, when it will be fixed ?
Thanks !