;Artificial Intelligence Script
;Header
desc = Pvt_Classified's Suicide Bomber Script
;Triggers
:state=0,waypointstate=0:animate=2,waypointstart
:state=0,waypointstate=3:animate=2,waypointnext
:state=0,waypointstate=4:animate=2,waypointrandom
:state=0,waypointstate=5:animate=2,waypointreverse
:state=0,plrdistwithin=501,plrcanbeseen:waypointstop,state=1
:state=1:rotatetoplr,followplr,animate=5
:state=1,plrdistfurther=500:state=0
:plrdistwithin=70:sethealth=-500
;End of Script
Sorry about the confusion earlier. I released this with a model by FPSC, which isn't supposed to be done. My mistake and my apologies. Here's ths Suicide Bomber script, just remember to change the character you assign it to so that it says "explodable= yes" and it works. Enjoy!
For commercial and non-commercial use, etc., etc.
Pvt_Classified at http://assembledpirateswithblowtorches.weebly.com/