Ok, I've got 2 questions that I believe the answers to will revolve around scripting and HUDs. I also believe that the answers may already exist out here, but after searching I was unable to find anything other than someone who came up with a visual damage system left the forums, and I cannot find any other information.
So, I'm going to ask for help in locating the appropriate threads that contain the answers to the following questions:
1. Is it possible to have a weapon - either wielded by the player or by an enemy/ally - do a range of damage. Like, say, a sword doing 1-8 points of damage, or a bullet doing 2-12 points of damage, with the actual damage amount determine at the time of the shot?
2. Is there a script/hud system out there that shows the amount of damage done when a wound is inflicted (ala Dead Island)?
Priest of the Church of Joe Wood
In memory of Nanee. 9/1/1993 - 5/16/2009. Rest in Peace, little girl.