This works great. Really cool, however, once you jump in the whole zone goes very dark. I need it to only set the water area ambience not the whole darn zone.
How do you do this?
;Artificial Intelligence Script
;Header
desc = setup water
;Triggers
:state=0:water=1,waterfogdist=500,waterred=210,watergreen=230,waterheightofzone=44,waterspeed=40,sound=audiobank/di1/WaterIn.wav,musicvolume=70,state=1
:state=1,plrwithinzone=0:stopsound,fog=0,ambience=30,ambiencered=30,ambienceblue=30,ambiencegreen=30,state=0
:state=1,plrwithinzone=1:state=2
:state=2:runfpi=water2.fpi,state=0
;End of Script
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