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3 Dimensional Chat / model practice

Author
Message
dabidos
22
Years of Service
User Offline
Joined: 26th Mar 2003
Location: United States
Posted: 3rd Nov 2003 07:26 Edited at: 3rd Nov 2003 07:28
hello, i havent been using modeling programs for a while so i decided to get back in it when i saw hdri. here is my first attempt at poly modelling in 3dsmax, most of the textures are just quick mock ups. I will most likely detail the hood, inside, and doors. this model was created in a span of two days off and on, (a hour there, another there). made in 3dsmax 5, rendered in brazil r/s

http://dbrand.dbpcommunity.com/media/images/supra1.jpg

http://dbrand.dbpcommunity.com/media/images/supra2.jpg
pics are 800x600 and 1024x768.
c&c, or whatever. polycount is 12000+.
k thanks,
dabidos



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Turoid
21
Years of Service
User Offline
Joined: 1st Nov 2003
Location: The Netherlands
Posted: 3rd Nov 2003 22:46
WOW that are much polys
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 3rd Nov 2003 23:26
uhhh

you may wanna re-think your pursuit of hdri

dabidos
22
Years of Service
User Offline
Joined: 26th Mar 2003
Location: United States
Posted: 4th Nov 2003 03:38 Edited at: 5th Nov 2003 02:10
@ jopie
i intend it to be high poly, not for a game. was practice for 3dsmax poly modeling.
@ quoth
the model is the point of the post not my really lame hdri rendering. but i dont understand what you mean by rethinking hdri.

i have a better render. a proper interior and headlights still need to be done but you can get a better look at it.

update: render fixed, check next post

gg,
dabidos



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dabidos
22
Years of Service
User Offline
Joined: 26th Mar 2003
Location: United States
Posted: 5th Nov 2003 02:11
hi,

new render:
http://dbrand.dbpcommunity.com/media/images/supra.jpg
(warning 300+ kb pic)

gg



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Arkheii
22
Years of Service
User Offline
Joined: 15th Jun 2003
Location: QC, Philippines
Posted: 9th Nov 2003 01:15
I'm not good at modelling, but in the new render, some parts of the hood look crooked, especially in the front and perspective views.

Don't worry, I've experienced that problem. Only, I was using Milkshape that time.

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