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AppGameKit/AppGameKit Studio Showcase / Game AI - a new library for AGK on steering behaviours (Tier 2)

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george++
AGK Tool Maker
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Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 20th Mar 2012 21:24
Continue from this thread:
http://forum.thegamecreators.com/?m=forum_view&t=193379&b=41

I would like to demonstrate the more interesting aspect, so far:
http://www.youtube.com/watch?v=588z2lOdcFA&feature=youtu.be
kamac
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Location: Poland
Posted: 20th Mar 2012 23:46
This is really nice

Will it be Open Source/Free/Paid?

george++
AGK Tool Maker
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Location: Thessaloniki, Hellas
Posted: 21st Mar 2012 09:47
Thank you kamac,
The project is larger than originally thought. My first goal is to built a real game with this library, in order to discover the capabilites and the weaknesses.
Because I am hobbyist I am not sure that I will reach this target, except the case I will find someone he will help me...
Alternative, I will setup a blog and and I will offer the library for a very small fee just to cover the hosting expenses and the maintenance in general.
Krisacz
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Location: UK, Manchester
Posted: 21st Mar 2012 12:43
Very interesting project, really looking forward for some form of release

BTW. Does anyone know if DARK AI could be used with AppGameKit T2? I bought it some time ago and it would be great if that would be compatible with AppGameKit (although I suspect that it requires DarkGDK to work :-\ )

Anyway - great work so far, keep it up!
george++
AGK Tool Maker
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Location: Thessaloniki, Hellas
Posted: 21st Mar 2012 14:41
Hi Krisacz
Quote: "Does anyone know if DARK AI could be used with AppGameKit T2?"

I don't know about the DARK AI (although I have bought the DarkGDK), but I am sure that you can use the GameAI with every platform that uses C++ because there are two layers used:
A. The first one is pure C++ (with STL) dealing with the core of the behaviours.
B. And the second that deals the rendering

So far it supports only 2D
Krisacz
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Posted: 21st Mar 2012 15:03
Thank for answer, where I can find that "GameAI"?
george++
AGK Tool Maker
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Location: Thessaloniki, Hellas
Posted: 21st Mar 2012 17:05 Edited at: 21st Mar 2012 17:09
GameAI is the name I gave to my lib for which I am talking about in this thread. I hope that soon I will be able to give you a download link...
Krisacz
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Location: UK, Manchester
Posted: 21st Mar 2012 20:36
that would be so awesome, really looking forward!
Krisacz
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Posted: 22nd May 2012 12:07
Hey, any news on that project?
baxslash
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Location: Duffield
Posted: 23rd May 2012 09:37
Great share, thanks!

george++
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Posted: 26th May 2012 13:32
@Krisacz: Sorry I missed your post. I am very busy with my job last months. For this reason I intend to build a library and share it as well as the header files with examples. I don't know how to build a library using the MSVS2010 Express. A quick help will be appreciated.
Krisacz
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Posted: 31st May 2012 22:37
@Moraldi it's fairly simple (even in c++ )

Here a link with simple step-by-step guide, let me know if you will have any issues with it:

http://msdn.microsoft.com/en-us/library/ms235636.aspx

Thanks for sharing!
george++
AGK Tool Maker
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Posted: 4th Jun 2012 11:39 Edited at: 4th Jun 2012 12:23
Hi Krisacz,
Thank you for the link. Soon I will post the link for library download as well as example projects (Microsfot Visual C++ 2010 Express) if I will not have any issues.

EDIT: A question please: Can I build a dll if my source code contains templates?
Krisacz
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Posted: 6th Jun 2012 15:32
As far as I'm aware you can, I'm sure I was building dll's with template code inside in a past. Best way is to try I guess

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