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FPSC Classic Scripts / Conversation script Question

Author
Message
New Please Help
16
Years of Service
User Offline
Joined: 12th Mar 2008
Location: Scotland
Posted: 12th Apr 2012 13:21
Alright, I have been trolling through the forums but if the answer to my question is out there then I haven't found it. I am trying to do a conversation script like they have in fallout 3? Where the player can choose what to say from a small selection of choices which effect the next answer by the NPC...Is this possible? I know it'll be alot of scripting but knowing if it's possible or not will save me some time trying to no avail. Lemme know please?

-t

There is no problem ON THIS EARTH!, that cannot be solved with the proper application of enough explosives.
elbow
13
Years of Service
User Offline
Joined: 3rd Dec 2010
Location:
Posted: 12th Apr 2012 13:54
Hi New

Try RPG Mod - it's built specifically for communication between player and npcs in games.

Regards

Eugene
New Please Help
16
Years of Service
User Offline
Joined: 12th Mar 2008
Location: Scotland
Posted: 12th Apr 2012 14:54
my hero Eugene, seriously. Appreciate it.

-t

There is no problem ON THIS EARTH!, that cannot be solved with the proper application of enough explosives.

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