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3 Dimensional Chat / Animation Q's

Author
Message
CPU
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Carlsbad, CA
Posted: 5th Nov 2003 02:06
Ok, i kinda know how to use limbs but i have an premade animation sequence for a moddel but i am stuck as to how rotate one limb while keeping the animation runing, i'm wondering if i'm going to have to make my own animation for it or is there some way to do it.
excode

the problem is i see the animation playing but the limb won't rotate! Any help would be apreciated.

Sparring - Loved by many, Pefected by few.
Genesis Rage
21
Years of Service
User Offline
Joined: 5th Oct 2003
Location:
Posted: 5th Nov 2003 07:33
im not for sure you can do that... i think it might be just animation... or just limb manipulation... but i havent worked with much animation...

CPU
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Carlsbad, CA
Posted: 6th Nov 2003 04:35
I guess i'll just have to play with it, although one problem i see is that there is a command for setting a keyframe but not a command to tell you what keyframe your on. Anyone else know how do do this?

Sparring - Loved by many, Pefected by few.
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 6th Nov 2003 05:02
i don't think you can do that, i think you have to edit the animation's data rather than the limb


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