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FPSC Classic Scripts / Need help searching for script

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szempek555
13
Years of Service
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Joined: 9th Apr 2011
Location:
Posted: 30th Apr 2012 17:46
Hello everybody I'am looking for a script that you can put into a trigger zone and when you pass it it triggers the character, because I would like to hide a character and ony active him when I past the triggering zone. If someone has posted this before then sorry for double posting.
maho76
13
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 30th Apr 2012 17:57 Edited at: 30th Apr 2012 17:57
place triggerzone, choose "plrinzoneactivateifused.fpi" out of the scriptbank-folder as mainscript. then enter the name of the entity into the "ifused"-field in the triggerzone. done. name has to be individual to get it working.

szempek555
13
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Joined: 9th Apr 2011
Location:
Posted: 30th Apr 2012 18:11
Maho76 thank you for your help.
szempek555
13
Years of Service
User Offline
Joined: 9th Apr 2011
Location:
Posted: 5th May 2012 22:13
Maho76 I tried what you said but I can't get it to work I have done everything. Please help.
BlackFox
FPSC Master
16
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 6th May 2012 01:29 Edited at: 6th May 2012 01:30
Outlining in steps what Maho76 said...

1. Place a trigger zone where you require it.
2. Place the character where you want it.
3. Right click on the triggerzone. Set the main script to "plrinzoneactivateused.fpi". In the If Used field, enter the name of the character entity. Click Apply changes.
4. Right click on the character. In the Name field, enter the name you used in the trigger's If Used field. If you put "Joe" in the If Used field for the trigger, then you enter "Joe" in this spot.
5. Set the Spawn at Start to No. Click Apply changes.

When the player hits the trigger, the trigger will spawn the character.


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