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FPSC Classic Scripts / Things go BOOM underwater script?

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Pariah
15
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Joined: 4th Aug 2009
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Posted: 1st May 2012 09:05
Hey guys. This is my first script that I have designed for my game, and I want to see if it can work.

Alrighty, so the script is meant to make objects explode when they are submerged underwater. Please check this out, and see if there is any adjustments I need to make. Thanks!

Corno_1
14
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Joined: 3rd Nov 2010
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Posted: 1st May 2012 15:26 Edited at: 1st May 2012 15:27
Do you test it? is it functional in fpsc?

for all beginners USE FPI PAD to create scripts
i find in every noob script such standart mistakes
like condition is action!! please give attetion on this


Yes, i´m a noob, but i like it
Pariah
15
Years of Service
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Joined: 4th Aug 2009
Location:
Posted: 2nd May 2012 00:21
Quote: "Do you test it? is it functional in fpsc?"


Nope, it didn't work.
All I know about the FPI scripting is that its a conditional coding, and it goes in the format of

CONDITION) (ACTION)

Ammi right?

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