Hey al,
I just wrote this script to display multiple huds from a trigger
You can probably tell from the image files I am using what I was trying to accomplish when I wrote it.
Edited the image paths to the images you'd like to display
Hudimagefine=yourimagehere.tga etc
place it in the main of a trigger. The huds will display while you are in the zone.
;Artificial Intelligence Script
;Header
desc=display multiple huds from trigger
;triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=languagebank\english\gamecore\text\guardahead.tga,hudname=guardahead.tga,hudhide=1,hudmake=display
:state=0:state=2
:State=2,plrwithinzone=1:hudshow=guardahead.tga,hudfadeout=guardahead.tga,state=3
:state=3:hudreset,hudx=50,hudy=50,hudimagefine=languagebank\english\gamecore\text\takecover.tga,hudname=takecover.tga,hudhide=1,hudmake=display
:state=3:state=4
:state=4,plrwithinzone=1:hudshow=takecover.tga,hudfadeout=takecover.tga,state=6
:state=6:hudreset,hudx=50,hudy=50,hudimagefine=languagebank\english\gamecore\text\waittopass.tga,hudname=waittopass.tga,hudhide=1,hudmake=display
:state=6:state=8
:state=8,plrwithinzone=1:hudshow=waittopass.tga,hudfadeout=waittopass.tga,state=10
;end of script
Use it as you please. It's my first real script that worked the way I wanted it to. Iam so proud.