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3 Dimensional Chat / 3DMax 6 Trial

Author
Message
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 7th Nov 2003 20:19
a new trial is finally online for 3D Studio Max 6... this one actually consists of several downloads making it much easier on 56k and slower broadband users.

3D Max 6 - 75mb
Tutorial & Help - 110mb
Additional Materials - 130mb
Introduction Tutorial - 75mb
Viz Tutorials - 115mb
Professional Game Tutorials - 20mb
CStudio Anim Tutorials - 40mb
Film & Broadcast Tutorials - 50mb
Mental Ray Tutorials - 6mb
Reactor & Flex Tutorials - 50mb
Shockwave3D tutorials - 3mb

you'll have to sign up to recieve the download page, and you will be contacted about the download.
But atleast its a bit better than the 7-800mb odd original release


To Survive You Must Evolve... This Time Van Will Not Escape His Fate!
Joe Cooning
22
Years of Service
User Offline
Joined: 29th Mar 2003
Location: United States
Posted: 7th Nov 2003 21:14
I started using it. Great, but half-way througha model, and my trial ran out.

"The greatest oxymoron . . . ever, 'Microsoft Works'."
Genesis Rage
21
Years of Service
User Offline
Joined: 5th Oct 2003
Location:
Posted: 7th Nov 2003 23:45
is it that much better than 5? or if you already have 5... just stick with it?

Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 8th Nov 2003 05:02
dunno, i've just decided to download the trial considering my full edition STILL hasn't arrived and i'm still working from 5.1.1 and 6.0.beta ... the trial appears to have the same bugs that the beta did

good instance is that it seems to believe i have a different FX card to what i actually have.
it is also alot more memory hungry, without 512mb its going to slow... ALOT

it doesn't really add anything great over Max5 unless your a maya/softimage fan really.


To Survive You Must Evolve... This Time Van Will Not Escape His Fate!
900mhz | 256mb | FX5200Ti 52.16 | Dx9 | WXP-Pro
MicroMan
21
Years of Service
User Offline
Joined: 19th Aug 2003
Location: Stockholm, Sweden
Posted: 10th Nov 2003 07:01
It's strange how used you get to a particular brand. It's like heroin. When you've used a certain app for a while you start to crave it, and when you use something else you compare it negatively. Oh, where's the little hand that you can move the picture around with? Where's the polyextrusion button? Oh, where's the splines? This sucks.

Of course, everything is in there, but just not the way you're used to it. I've been using Maya for a while now, and it's like that.

I tell you, it's like drugs. I bet they do this on purpose.

cheers,
Microman,
who had nothing important to say, but when has that ever stopped him?

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They SAID that given enough time a million monkeys with typewriters could recreate the collected works of William Shakespeare... Internet sure proved them wrong.
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Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 10th Nov 2003 07:19
well i'm stuck with this bloody thing for the next 2years of my contract, unless i can convince my boss to plug for Maya. But as there isn't a Macintosh version i doubt it.

i've used all of the major brands, and to be honest they're all totally different ... some good and intuitive like Maya and some horrible and overly complex like Softimage|XSI.

Max i've always hated, i still hate it, and no doubt always will.
This comes from the fact that Discreet don't have a clue about UI development, and they're tools are the buggiest out of all of them, developed more in mind for idiots to use rather than a useful tool for professionals to use.

It makes ia good pickup'n'play program, and it was the cheapest which unfortunatly make it simply the hottest 3d property there was. So not surprising when everyone gets into a product thats what you have to learn.
Tell ya i'd give anything to go back Maya. Miss the good ol' days at Core
but then there will never been any more good ol' days because the staff are totally different, Core is just a name now ... the original team the team i worked with is now part of a different company.


To Survive You Must Evolve... This Time Van Will Not Escape His Fate!
900mhz | 256mb | FX5200Ti 52.16 | Dx9 | WXP-Pro
MicroMan
21
Years of Service
User Offline
Joined: 19th Aug 2003
Location: Stockholm, Sweden
Posted: 10th Nov 2003 15:01
There's absolutely nothing wrong with Maya. I suppose there's absolutely nothing wrong with Lightwave either, but I didn't say that, and you can't quote me since I officially detest the lightwave GUI.

It all boils down to what you're used to. In my case I'm used to the Max. I know where everything is. I know its little quirks. I don't have to think about where everything is and how things work in Max. With the other programs I do need to think, and that brings me out of the flow, which is annoying.

cheers,
Microman

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They SAID that given enough time a million monkeys with typewriters could recreate the collected works of William Shakespeare... Internet sure proved them wrong.
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