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FPSC Classic Scripts / Mobile vehicle

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Forze
12
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Joined: 26th Mar 2012
Location:
Posted: 10th Jun 2012 21:15
welcome. I question whether we can do a moving vehicle. that he was going, or to control it

or how to do a waypoint the vehicle
Forze
12
Years of Service
User Offline
Joined: 26th Mar 2012
Location:
Posted: 10th Jun 2012 21:28
G clicking the player to fight with us.
Immediately the game will meet a character fights with other creatures
Forze
12
Years of Service
User Offline
Joined: 26th Mar 2012
Location:
Posted: 11th Jun 2012 20:28
+ How to make waterfall
maho76
13
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 12th Jun 2012 12:33
Quote: "I question whether we can do a moving vehicle. that he was going, or to control it
"


there is a bike in the tgc-store that uses a HUD to simulate driving it. also now with v119 you may use the camera-/3rd-person commands to create something like that, but its still very complex to do.

Quote: "how to do a waypoint the vehicle "

search the model you want to use, give follow.fpi (people script) as mainscript and create the waypoints where you want it to follow.

Quote: "G clicking the player to fight with us."

you have to setup darkAI characters, friend-appearscript for fighting with you, enemy-appearscript to get your friend fight against them.

Quote: "How to make waterfall"

use the metro-theatre-pack-entities and decals/particle-decals.

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