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FPSC Classic Scripts / Winning after delay won't work

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Message
RAXMUX Games
14
Years of Service
User Offline
Joined: 16th Dec 2009
Location: Sweden
Posted: 11th Jun 2012 20:24
Hi. I created this script wich don't work. It's ment to finnish the level after a 18 seconds delay but it don't. What is wrong ?



Just call me Raxmux
Ched80
14
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 11th Jun 2012 21:19
It should be:

:state=2:win

RAXMUX Games
14
Years of Service
User Offline
Joined: 16th Dec 2009
Location: Sweden
Posted: 11th Jun 2012 21:50
Nah ... still doesn't work

Just call me Raxmux
Ched80
14
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 12th Jun 2012 00:15
Do you have a winzone in your game? You need an entity (triggerzone, etc.) with its objective set higher than 1 for "win" to work.

You may have another timer command interfering. Try changing it to etimerstart AND etimergreater. These are more reliable.

RAXMUX Games
14
Years of Service
User Offline
Joined: 16th Dec 2009
Location: Sweden
Posted: 12th Jun 2012 13:38
Thank you, it works perfectly now !

Just call me Raxmux

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