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FPSC Classic Scripts / Creating a map for a game?

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riccetts
14
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Joined: 14th Oct 2010
Location:
Posted: 18th Jun 2012 04:50
I want to use the backpack script but I don't know how to create a map. any ideas?
Troutflies
13
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Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 28th Jun 2012 21:42 Edited at: 28th Jun 2012 21:43
you could do it a few ways

The easiest in my opinion is to just make a hud that will diplay the map when a key is pushed.

There is also a model pack can't recall the number that lets you create all kinds of stuff like that.

in the past I have just used Gimp or paint.net to create a map hud, I have imported paper textures from CGtextures.com or used no texture and a little low opacity green screen color to produce a semitransparent hud.

youd just have to write the script for the map to appear when a key is pressed and place it in the main of a trigger.

I have attached a link to a scipt that you might be able to work from.
either way place it in the main of a trigger. http://forum.thegamecreators.com/?m=forum_view&t=196813&b=23
Flatlander
FPSC Tool Maker
17
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 29th Jun 2012 01:37
You might be referring to MP#54. But I'm not sure if what he wants is in there. Regardless, this is a great pack for creating great RP games. Or to spice up your shooter game.

"A programmer is just a tool which converts caffeine into code . . . reminds me….. if I had one more brain cell, I could have a synapse! woo hoo, Sparky!

~I'm the Terry of the Flatlands.

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