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FPSC Classic Scripts / How to associate an entity to another ????

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Jeannot74
18
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Joined: 15th Oct 2006
Location: France
Posted: 19th Jun 2012 20:34
Hi,

Is it possible to associate an entity to another to make a lift usable by a DAI character ?

I searched in forum, but I haven't found a solution.

Any help is welcome,

Thanks in advance,

Best regards,


Jean

I use v1.19 on w7 pro.

Noob french
Meows
13
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Joined: 12th Oct 2011
Location: Totally over the Rainbow
Posted: 19th Jun 2012 21:35
Quote: "Is it possible to associate an entity to another to make a lift usable by a DAI character ?"


Just a guess here. Although I would suggest that if possible you please be much more specific in the task you wish to have done.
Like what is a DAI character?

That said, It seems you need a character to travel up/down a lift.

I would use a trigger, like this.
place the DAI character at lift, and I am guessing the player is going up the lift as well. so at the top or bottom, depending on which direction the player and DAI character is traveling, place another trigger and use.

to spawn the DAI character at the location you need it at.

I know of no way to make a NPC, (Non Player Character) move from level to level other than using Triggers to respawn them where you need them. How ever BlackFox, Ched80, Plystire, Tax78, F l a t l a n d e r, are really very good at game making and may know a better way to do this.

If this is not what you needed, I apologize, I was just making a guess.

Life is a short trip to another world
Jeannot74
18
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Joined: 15th Oct 2006
Location: France
Posted: 19th Jun 2012 23:00
Hi Meows,

Many thanks for your reply

Quote: "Just a guess here. Although I would suggest that if possible you please be much more specific in the task you wish to have done.
Like what is a DAI character?"


Sorry for the poor explanation that I gave, But but speaking and writing english isn't easy for me. So I apologize.
DAI character is an entity (character) using dark ai property (ally, ennemy,...)

Quote: "That said, It seems you need a character to travel up/down a lift."


It's exactly what I want to do !!!

Using a triggers zone seems to be the best way.
Maybe BlackFox or Ched80 or Plystire or Tax78 or Flatlander will give me a better solution, but at this time I will use your solution.

Another time many thanks for your kind reply,

Best regards from France

Jean

Noob french
maho76
13
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 20th Jun 2012 17:45
problem for this task is in the character-collision. the DAI will start jumping around on the lift when higher off the ground than 100 units (1 field). when you shot coloff, it will also not anymore react on the lift-movement.

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