Quote: "Is it possible to associate an entity to another to make a lift usable by a DAI character ?"
Just a guess here. Although I would suggest that if possible you please be much more specific in the task you wish to have done.
Like what is a DAI character?
That said, It seems you need a character to travel up/down a lift.
I would use a trigger, like this.
place the DAI character at lift, and I am guessing the player is going up the lift as well. so at the top or bottom, depending on which direction the player and DAI character is traveling, place another trigger and use.
;Artificial Intelligence Script
;Header
desc = Plr In Zone, activate entity specified in IF USED
;Triggers
:state=0,plrwithinzone=1:activateifused=1,sound=$0,state=1
:state=1,plrwithinzone=0:state=0
to spawn the DAI character at the location you need it at.
I know of no way to make a NPC, (Non Player Character) move from level to level other than using Triggers to respawn them where you need them. How ever BlackFox, Ched80, Plystire, Tax78, F l a t l a n d e r, are really very good at game making and may know a better way to do this.
If this is not what you needed, I apologize, I was just making a guess.
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