Hi all!
I have a level with a chest that I want the player to be able to search.
In front of the chest I've put a trigger zone with a script that instructs the player on which key to press to search, but the hud displays when the player is within the zone, which means that he can look away from the chest and still be prompted with the message.
I would want the hud only to be displayed when the player is facing the chest and when it's in reach. In programming, this can be done by using raycasting. Can I do the same thing with FPSC scripting?
Best!
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