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FPSC Classic Scripts / Looking for some segment shaders

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Troutflies
13
Years of Service
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Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 1st Aug 2012 00:42
I have been playing around with shaders trying to get a better look in my maps. I have some good entity shaders, however I am having trouble getting finding good segment shaders.

This is the texture I plan to use on some segments. I am trying to get wet appearence. As if it were a wall from a damp basement or sewer.



I have dark shader and shapermap pro.(crazy bump way too expensive) I am still learning how to edit the maps to get the best out of them. Though Iam still not sure what makes a good Normal and spec map.

Does anyone out there know of any shader free or at a cost that will accomplish what I am trying to do?
kingofmk98
13
Years of Service
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Joined: 30th Jul 2011
Location: Everywhere
Posted: 1st Aug 2012 05:13
Like this

A lot of my FPSC media can be found here. Hope you guys stop in. http://fpscfree.webs.com/
Troutflies
13
Years of Service
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Joined: 24th Feb 2011
Location: Stuck outside my map.
Posted: 1st Aug 2012 08:11
Hey King,

Yes that looks good. Thats D.S. Id assume

extra info: I grew up in Andover, MA
kingofmk98
13
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Joined: 30th Jul 2011
Location: Everywhere
Posted: 1st Aug 2012 08:30 Edited at: 1st Aug 2012 08:31
Yes and Im still working on the segment shader for you. I need it to come out just right for a waterier look. Also I can just give you the _N and _S maps for the shader

A lot of my FPSC media can be found here. Hope you guys stop in. http://fpscfree.webs.com/
Pirate Myke
14
Years of Service
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Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 1st Aug 2012 09:34 Edited at: 1st Aug 2012 09:42
see if the segment shader here will help. its a great shader.

http://forum.thegamecreators.com/?m=forum_view&t=178372&b=24

Tuturial and sample map:
http://forum.thegamecreators.com/?m=forum_view&t=170642&b=24
Update to support lighting changes:
http://forum.thegamecreators.com/?m=forum_view&t=185499&b=24

the last two links are from Bond1. The guy who made them in the first place.

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