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FPSC Classic Scripts / Horror NPC scripting question

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VaMpIr3
13
Years of Service
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Joined: 23rd Mar 2011
Location: California
Posted: 2nd Aug 2012 13:31
Is it possible to have a character scripted to not move when the player is looking at him, and if it is possible how hard would it be to code?


And similarly, I want to know how hard it would be to script a blinking system, I'm interested in making a game very much like SCP : Containment Breach and Slender, Links to both of these games for those who don't know of them SCP - http://scpcb.wordpress.com/ Slender -http://www.parsecproductions.net/slender/

Any help would be appreciated and it would be amazing if someone could script it for me lol, I'm not a FPI Genius.

Thanks in advance

3D Texture Artist - Oh god I hate my username lol
PFTLOGLMSGames
12
Years of Service
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Joined: 19th Aug 2012
Location:
Posted: 20th Aug 2012 04:00
I'm looking at making a similar kind of game, not with the looking but with random encounters, kinda like SCP-087b... If I come across anything, I could PM you if you like?

PleaseForTheLoveOfGodLetMeSleep! Games

Mr illusionest
15
Years of Service
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Joined: 5th Mar 2009
Location: Cairo , Egypt
Posted: 21st Aug 2012 20:34
Quote: "Is it possible to have a character scripted to not move when the player is looking at him, and if it is possible how hard would it be to code?"

It's fairly simple if you know scripting basics , simply you can set the character to stop when you look at them using inview=x condition , those are 2 simple lines of what you want to do (I didn't test them BTW) :

as for the blinking system , it's no problem to script , but it's a problem to find the right huds and get them to give the impressin of blinking , as there's no hudfadein=x for some reason .
I hope I was useful .

"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest

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