Quote: "Is it possible to have a character scripted to not move when the player is looking at him, and if it is possible how hard would it be to code?"
It's fairly simple if you know scripting basics , simply you can set the character to stop when you look at them using inview=x condition , those are 2 simple lines of what you want to do (I didn't test them BTW) :
:state=0,inview=0:animate=2,movefore=5
:state=0,inview=1:animate=1,freeze
as for the blinking system , it's no problem to script , but it's a problem to find the right huds and get them to give the impressin of blinking , as there's no hudfadein=x for some reason .
I hope I was useful .
"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest