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iOS and MacOS / ResetSpriteUV() is crashing my app on iPad

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Rich Dersheimer
AGK Developer
14
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Joined: 1st Jul 2009
Location: Inside the box
Posted: 8th Aug 2012 18:16
Can anyone check if ResetSpriteUV() works for them when broadcast to on iOS device? It appears to be crashing my app when I use it.

It works fine on windows.

Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 8th Aug 2012 18:42
I added a ResetSpriteUV call to the ScrollLayers function in the UVScrollDemo that someone provided a while back and broadcast it to my iPod Touch and my iPad 2.

No crashing occurred.

Care to share the code so we can see if it is something else?

Cheers,
Ancient Lady
AGK Community Tester
Rich Dersheimer
AGK Developer
14
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Inside the box
Posted: 8th Aug 2012 20:44 Edited at: 10th Aug 2012 03:57
Okay, when I get home tonight I'll try it in xcode, and then post some code if I can't fix it.

EDIT: Isolating the ResetSpriteUV() command works fine on my iPad, so it must be something else I'm doing. Regardless, I used another method to restore the sprite, so this thread should be ignored

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