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iOS and MacOS / Can I integrate open feint or game center in interpreter_ios?

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Subbir
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Posted: 9th Aug 2012 10:11
Is there anyway to impliement the Open feint or game center in template.cpp and template.h file?? If, how would it work?

Subbir Rahman
Ancient Lady
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Posted: 9th Aug 2012 16:15
The template.cpp/.h files don't work with the interpreter.

The interpreter_ios is for Tier 1 programming (you build in the AppGameKit IDE in Windows and transfer the byte code and media files to the Mac).

The template files (template_xcode3/4) are for Tier 2 programming, C++ code.

Theoretically, you might be able to integrate other things in Tier 2, the trick would be getting them to display. I suspect it is not something that is easy. And it might not be possible at all.

Cheers,
Ancient Lady
AGK Community Tester
bjadams
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Posted: 10th Aug 2012 00:58
There are some guides if you do a search, but integrating gamecenter is not very easy.

i would suppose this would eventually come one day, as TGC would need this for their own games.
Subbir
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Posted: 3rd Oct 2012 12:19
Thank. I have done it using template_xcode3/4 which are for Tier 2 programming.

Subbir Rahman
Ancient Lady
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Posted: 3rd Oct 2012 16:54
Make sure you are using the correct v1076 files in your <yourproj>/Classes directory. All of the Tier 2 templates are woefully out of date (much known and discussed).

You can get the correct Tier 2 templates for the current three supported platforms from this post.

Cheers,
Ancient Lady
AGK Community Tester

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