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FPSC Classic Scripts / FREE PlrHurt script

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kingofmk98
13
Years of Service
User Offline
Joined: 30th Jul 2011
Location: Everywhere
Posted: 15th Aug 2012 20:41 Edited at: 15th Aug 2012 21:08
This script is a simple version of my Hurt and Heal script used in my game, but this script wont auto-heal. It activates motionsickness and prlwobble when the players health is less than 55. Feel free to use it for commercial and non-commercial use. Please give credit in your game if you use. Thank You



A lot of my FPSC media can be found here. Hope you guys stop in. http://fpscfree.webs.com/
BlackFox
FPSC Master
16
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 15th Aug 2012 20:55
Quote: "setposteffect=motionsicness"


Nice script.

Just a reminder that it is motionsickness. An incorrect spelling of the processes and other commands are 95% of script issues.


Twitter: @NFoxMedia
szempek555
13
Years of Service
User Offline
Joined: 9th Apr 2011
Location:
Posted: 15th Aug 2012 21:05 Edited at: 15th Aug 2012 21:05
Thank you for the script just tested it and it works perfectly and will be using it in my new game, but I think the wobbling is to small can I modify that part for my game.
kingofmk98
13
Years of Service
User Offline
Joined: 30th Jul 2011
Location: Everywhere
Posted: 15th Aug 2012 21:08
@Blackfox oops didn't notice that. Thanks
@szempek555 Yeah go ahead

A lot of my FPSC media can be found here. Hope you guys stop in. http://fpscfree.webs.com/
The Storyteller 01
15
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 15th Aug 2012 21:45
Just tested it and honestly I found the motionsickness much too sudden and too hard. It makes the playerwobbling hardly noticable.

However its an interesting effect. Have you thought of applying it temporary with ETIMERSTART/ETIMERGREATER each time the players health drops to 90,80,70 etc.?

Btw, it's a real pity that there is no SHOTDAMAGE=X condition for players, otherwise we could assign temporary motionsickness each time the the player recieves substantial damage....

In case you find my grammar and spelling weird ---> native German speaker ^^
kingofmk98
13
Years of Service
User Offline
Joined: 30th Jul 2011
Location: Everywhere
Posted: 15th Aug 2012 21:55
@The Storyteller 01 Thanks for the feedback. The SHOTDAMAGE=X would be a great condition for the player. It would make this script much better than it is. No i haven't thought of doing it that.

A lot of my FPSC media can be found here. Hope you guys stop in. http://fpscfree.webs.com/
Doomster
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Germany
Posted: 16th Aug 2012 00:07 Edited at: 16th Aug 2012 00:07
Well, it's possible already using the variable system:





-Doomster

kingofmk98
13
Years of Service
User Offline
Joined: 30th Jul 2011
Location: Everywhere
Posted: 16th Aug 2012 01:25 Edited at: 16th Aug 2012 01:27
Oh cool thanks Doomster. I just started scripting so i haven't really touched variables that much

A lot of my FPSC media can be found here. Hope you guys stop in. http://fpscfree.webs.com/

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