Quote: "were i was gonna make the model, animate the export to 3d to 2d. i did a mini experiment so i can make a sprite sheet were 3d model is a single jpg"
Well, I've been trying to think which way I'm going: should I make my sprites with Paint.NET or equivalent and try to make some 3D effect on them, or go to your way and use 3D program for the models and export them to sprite sheets... In latter case, has Blender 3D or some other modelling tool that kind of feature, creating sprite sheets out of 3D model? Could you show or point me to some examples, please? That would be nice thing to learn
Quote: "also my game is gonna be a top down..."
This is my case also, but I planned to place my turret right on the bottom of the game area, so the turret is not turning 360 but 180 degrees at max.
Do you also know more about creating particles, some good tutorials? I've been looking at the AppGameKit particle tutorials a little but I haven't got much of them, yet. Must check them later again...