Alright, I'm about ready to release an under-wraps project but I'm getting the final touches in and adding in some variable scripts. I cannot post my work here as it would ruin the surprise for everyone. However, I will try to explain my situation:
I have a marker that declares variables at the start of the game. Example- ":state=0:dimvar=hasitem1,dimvar=hasitem2" etc, etc
I have several items scattered through the map, each one has a certain line in the script. Example- "setvar=hasitem1"
THEN, the last item you need to click on takes a calculation of how many items you have or if you do not have an item. If you don't have 1 of the items needed, it defaults to another state. If you have the items needed... the player is given an item instantly.
My problem is that I feel I haven't set it up right. If anyone would be kind enough to drop me a message here and leave me your email, I will send the script pack to you.
If you can do it right... I KNOW I can learn more about variables as I see what you do to the script.
THANKS!
PC Specs: AMD X4 2.7Ghz, 8GB DDR3 RAM, Nvidia 9800GT, Win. 7 Pro 64 Bit