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FPSC Classic Scripts / Enemy Spawn when Zone is Entered (Also 'wait' command)

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PFTLOGLMSGames
12
Years of Service
User Offline
Joined: 19th Aug 2012
Location:
Posted: 21st Aug 2012 22:59
Hey, could anyone guide me through how i'd get an enemy to spawn when a Zone is entered? I know the commands etc., its just slotting them together.

Also, is there a command to wait a certain amount of time before performing an action?

Cheers

PleaseForTheLoveOfGodLetMeSleep! Games

maho76
13
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 22nd Aug 2012 10:28
place entity, rename it individually, set it not to spawn at start. place zone, use plrinzoneactivateifused.fpi as mainscript and enter the name of the entity in the ifused-slot of the zone.

for delaying a scriptcommand, you can use etimer-commands and actions. look into script sytax list (sticky on top of this board)and community guide (doc folder) for know-how and vocabularies.

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