Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Author
Message
JSN
21
Years of Service
User Offline
Joined: 8th Nov 2003
Location: 127.0.0.1
Posted: 11th Nov 2003 00:09
What 3d programs export DirectX (.x) format?

~ J ~
D I G I T A L
21
Years of Service
User Offline
Joined: 22nd Jun 2003
Location: Dubai, UAE
Posted: 11th Nov 2003 02:09
well, i use Bryce 5, MilkShape 3D, TureSpace 3.

‘Those who ignore the lessons of the past are doomed to repeat them’ (Napoleon)
JSN
21
Years of Service
User Offline
Joined: 8th Nov 2003
Location: 127.0.0.1
Posted: 11th Nov 2003 02:31
Well I got Bryce, and I got Truespace 3 (the free one), but I Can't see where to export as .x! What properties (materials, colours, shading, specular hilites, etc) does it retain in the export?

~ J ~
Newbie Brogo
21
Years of Service
User Offline
Joined: 10th Jul 2003
Location: In a Pool of Cats
Posted: 12th Nov 2003 03:26
i like anim8or, i think its at www.anim8or.com

You did what? For who?! For how many jellybeans?!?

Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 12th Nov 2003 09:54
You'll most likely have to find an import/export plugin for the .X extention.
JSN
21
Years of Service
User Offline
Joined: 8th Nov 2003
Location: 127.0.0.1
Posted: 12th Nov 2003 20:55
So, is it fair to say that I could create my models in Vue, save them as 3ds (which is built in), import into MilkShape, then export as a .x format?

What about properties though? Say, if I have a material with specular or reflective hilites, do they get exported with the 3ds, imported into MilkShape, and exproted from their in the .x file?

~ J ~
zircher
21
Years of Service
User Offline
Joined: 27th Dec 2002
Location: Oklahoma
Posted: 13th Nov 2003 01:09
DoGA CGA exports .X with colors, textures, and materials intact. No animation support though. Also, some of the special effects in L3 are render effects and are not exported. [The trick in that case is to make 'baked' textures and use those.]

Metasequioa v2.1 (not shareware 2.24a) also exports to the .X format.
--
TAZ
crono12
21
Years of Service
User Offline
Joined: 1st Nov 2003
Location:
Posted: 14th Nov 2003 02:06
Can Canvas 3d pro export .x?

Login to post a reply

Server time is: 2024-11-25 16:24:59
Your offset time is: 2024-11-25 16:24:59