it is possible! write this in the main script. Overwrite state=0:state=1 with this two lines
;Stop walking waypoints
:state=0:waypointstop,etimerstart,state=10
;time to stay
:state=10,etimergreater=3000:waypointstart,state=1
i do this with the pace.fpi!
;Artificial Intelligence Script
;Header
desc = Hunt And Pace Waypoints
;Triggers
:waypointstate=0:animate=2,waypointstart
:waypointstate=3:animate=2,waypointnext
:waypointstate=4:animate=2,waypointrandom
:waypointstate=5:animate=2,waypointreverse
:nearactivatable=0:settarget,activatetarget=2
;Stop walking waypoints
:state=0:waypointstop,etimerstart,state=10
;time to stay
:state=10,etimergreater=3000:waypointstart,state=1
;detect player
:state=1,plrcanbeseen:settarget,state=2
:state=1,random=20:rotateheadrandom=65
:state=1,random=60:rotatetoplr
:state=1,shotdamage=10:settarget,waypointstop,animate=1,rotatetotarget,resethead,state=4
:state=1,noiseheard=5:rotateheadrandom=85
:state=2:waypointstop,rotatetoplr,state=3,shootplr
:state=3:animate=1,waypointstart,state=0
:state=4,plrcanbeseen=46:settarget,state=2
:state=4,random=20:animate=2,waypointstart,state=1
;End of Script
Public void likeFpsc{ System.out.println("I like FPSC!" ) ;}
http://forum.thegamecreators.com/?m=forum_view&t=196656&b=24