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Cyberflame
21
Years of Service
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 12th Nov 2003 13:19
How do you:
a:put a map on the game
b:make zones on the map where another sprite cant go through or you want to play an animation if the sprited does.
c:how well does darkbasic work with animations?

Mmmm variables taste like chicken...
guru of boredom
20
Years of Service
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Joined: 12th Oct 2003
Location: middle of no where
Posted: 13th Nov 2003 03:33
im not sure i understand what you are saying. if you are a little more specific i can help you i think!

we are not outnumbered! we are just in a target rich enviroment!
P4 2.4 ghz 120 GB 256 mb GeForce4
Mattman
21
Years of Service
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 13th Nov 2003 04:22 Edited at: 13th Nov 2003 04:23
a:No clue what you mean. I think you want a VERY BIG bitmap or sprite
b:not sure.
c:Sprite animations work very well

Got a knack for finding secrets??? Jingot Racing---A new brand of Racing---Only from Nightwatch Studios
"hey, it's tomorrow" - Hamish
Cyberflame
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: Im not sure....
Posted: 13th Nov 2003 04:22 Edited at: 13th Nov 2003 04:27
a. How do I put a map for spites to walk on in my game.
b. How do I make certain areas of the map off limits for the sprites. Like, a sprite cant walk through a wall. Or if a sprite go's through tha water you can play an animation for ripples.
c. How well does dak basic work with moving or placing live animations. (an explosion animation,a smoke animaton, etc)

Here's what my final product will be. A top down veiw, tank hunter game. using sprites

Mmmm variables taste like chicken...
Cyberflame
21
Years of Service
User Offline
Joined: 4th Sep 2003
Location: Im not sure....
Posted: 14th Nov 2003 03:43
BUMP YO!

Mmmm variables taste like chicken...
guru of boredom
20
Years of Service
User Offline
Joined: 12th Oct 2003
Location: middle of no where
Posted: 14th Nov 2003 05:05
a.just make a bitmap file or something and break it up into tiles
b.if a sprite is in a certain area then move it back out or display the animation you want
c.dark basic will work pretty good
thank you for making it more clear so we could help you

we are not outnumbered! we are just in a target rich enviroment!
P4 2.4 ghz 120 GB 256 mb GeForce4

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