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FPSC Classic Scripts / I would like to know if some things can be done with scripts

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Dragon slayer
18
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Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 13th Oct 2012 05:02
I would like to make an RPG. I installed the RPG mod and had it running but for no reason I could find and in a 5x5 segment room with nothing in it I could walk the character around but very slow and choppy. I played around with it and could not get it fixed and didn't get much help at the RPG mod thread so I removed the mod.

My system is not the best but not the worst, probably on the very,very low end of average. I would like to know if some RPG systems can be made with scripts and huds? Is there a way to make

1. A banking and money system
2. A character creation system
3. An inventory system
4. A buy and sell system, to include an identify feature
5. A magic and spell system

Is there any way to do this with just scripting?

Thanks
Dragonslayer
Teabone
Valued Member
18
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Joined: 8th Jun 2006
Location: Canada
Posted: 13th Oct 2012 10:21
Yes but very hard to do.

I attempted an inventory system which took months to make and it still had issues.

Mr illusionest
15
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Joined: 5th Mar 2009
Location: Cairo , Egypt
Posted: 13th Oct 2012 15:25
Quote: "A banking and money system"

Quote: "A buy and sell system, to include an identify feature"

I already achieved that but it's yet to be released
the other features can be achieved with hard work .
I was thinking about some project : The Community scripting squad
These features can be done through scripting , But it will require hard work and cooperation . I think if we could gather some good scripters who are willing to contribute with us , we may be able to make some wild scripts

"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest
Dragon slayer
18
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Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 13th Oct 2012 15:58
I am not very good at scripting I still have a lot to learn. I am also learning DBP at the moment, not real good with that yet but I know it can be done in DBP pretty easy. I was just thinking about doing my project with FPSC because I think it would be a lot easier to get the levels up instead of coding and modeling everything from scratch. Any advice welcome
Corno_1
14
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Joined: 3rd Nov 2010
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Posted: 13th Oct 2012 20:16
Quote: "The Community scripting squad"

sound cool! I would likely join in!
(have some scripts in reserve, which i would present then)


Dragon slayer
18
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Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 13th Oct 2012 22:54
So can someone give me an idea of how hard? What would I need to do? What scripts I should be looking at or which ones would be the best to start with?

Thanks
Dragonslayer
Mr illusionest
15
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Joined: 5th Mar 2009
Location: Cairo , Egypt
Posted: 14th Oct 2012 02:07
How hard ...
9\10 hard
you will need hardcore knowledge of FPI language and specially the variable system .

Quote: "sound cool! I would likely join in!"

Glad you liked the idea . I think that everyone has his unique way of thinking and scripting . If we contribute some of our work It'd help create big scripts and add new features in FPSC . something like The Community Mod by TZK , but in FPI .

"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest
BlackFox
FPSC Master
16
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 14th Oct 2012 06:40
Quote: "My system is not the best but not the worst, probably on the very,very low end of average. I would like to know if some RPG systems can be made with scripts and huds? Is there a way to make

1. A banking and money system
2. A character creation system
3. An inventory system
4. A buy and sell system, to include an identify feature
5. A magic and spell system

Is there any way to do this with just scripting?"


To answer your questions:

The cash system has been done. You can find an example here.

We took your #2 point and modified it to fit a development we have going. The player will get to select from 4 types of characters. Depending on what character they choose will determine what weapons/items spawn in the game and what their quests/objectives are. Even huds displayed are different for each character.

Inventory system has been done. Plystire did one a while back and you can see how it was scripted here. Even though it was used in Project Blue/Ply's Mod, most (if not all) commands are now in the source. You can glean some ideas or use it as a guide. We also designed our own inventory system, each catered to the development it is used for.

Quote: "So can someone give me an idea of how hard? What would I need to do? What scripts I should be looking at or which ones would be the best to start with?"


The bottom line is each and every item you asked can be done with scripting. All that is required is good understanding of the script language and trial/effort to script, make mistakes, troubleshoot, and fix. It takes a lot of patience to do scripts like these. RPG Mod has these features built in to help eliminate some of the intense scripts needed. If you plan to do it using this mod or script on your own without a mod, you really need to know scripting. If it is new to you, then I suggest you look at the Community guides and your scripts currently in your scriptbank. For example, look at the "pickup.fpi" or "dooruse.fpi" and see what the script tells the door to do or when the player picks up the key.

Take a look at other scripts posted (such as the thread I maintain), guides (such as Ched's Script Syntax).


There's no problem that can't be solved without applying a little scripting.
Dragon slayer
18
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Joined: 3rd Nov 2006
Location: Bourbonnais Illinois
Posted: 26th Oct 2012 17:18
Ok so I am trying to learn scripting. I can set up a small level a few buildings a couple of characters can someone give me some ideas of scripts I can make from scratch to try in this test level and also some stock scripts to edit to check things out.

I am having a brain freeze or something! I can't think of anything to do.

I do want to make an RPG game and I have the levels planned out. I would like to script everything myself, (Inventory, maybe a party system, banking etc...) I do understand scripting somewhat but need to get better. Build up to this, start small and work my way up to this stuff.

Thanks
Dragonslayer

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