Quote: "Simple way to do iti is add the post effect script to the main of the tzone and have the player spawn in the zone. "
Quote: "this doesnt work at beginning of the level, the player has to ENTER the zone to trigger the effect. only way to do this is to level up the player a bit and place the trigger BENEATH him so he falls into it."
Not true. There are a variety of methods one can use. For example, here is a screen of one of my levels.
As you can see, I have the player spawning in the triggerzone.
However, the key with ours is that in the main script for the triggerzone, we first...
A) have a black hud appear at spawn and a single line of text displays
B) film reel post effect is activated after the player sees the text for 5 seconds
C) other triggers are spawned and activated
There are a variety of methods can can be done. You can have a trigger zone where the player marker is spawn a second trigger which (when placed and using Shift + left mouse to expand its reach) activates the post effect. If the post effect does not activate when the player is spawning at the start, then you need to have a "delay" before activating it.
There's no problem that can't be solved without applying a little scripting.