I am not sure what is going on. I have a sold game that is now not playing.
Here is the scoop.
Finished game. Built with 119
Logs running and shows 1.5 to 1.7 Gig memory used.
I talk to a friend about setting up a shareware system and reinstall the game and now, not one level will play. You see the loading screen and then it crashes. CHecking the logs it shows all levels using 1.8+ to 2Gig of memory!
Does this have anything to do with upgrading to 120?
I did go to each levels setup.ini and make
dynamiclighting=0
and it had no effect.
End of Log
355160899 : Loaded 72:_markers\yellow light.fpe
355160919 : Loaded 73:\Metro Theater\Mezzanine Wall Sconce.fpe
355160960 : Loaded 74:\Poster\deathfriend.fpe
355161010 : Loaded 75:\Poster\chinaLVL1.fpe
355161010 : MEMUSED:0K [180] Loading elements data... (1909MB used)
355161020 : MEMUSED:0K [185] Loading elements data... (1909MB used)
355161040 : MEMUSED:0K [190] Initialise AI... (1909MB used)
355161052 : MEMUSED:0K [200] Loading map data... (1911MB used)
Life is a short trip to another world