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FPSC Classic Scripts / trouble changing script?

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joehop67
12
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Joined: 6th Apr 2012
Location:
Posted: 24th Oct 2012 06:13
idk if im doing it right but when i am trying to change the script it doesnt seem to work... I changed the main script in one of the unarmed soldiers to people/follow.fpi am i doing this correctly or is there something im missing or something???

http://www.vendetta-gamers.net46.net
Ross tra damus
3D Media Maker
18
Years of Service
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Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 24th Oct 2012 22:35
It might be:
Don't forget to delete the '.BIN and .DBO' files generated by FPSC before testing any model with new changes made.

See if this helps.
joehop67
12
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Joined: 6th Apr 2012
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Posted: 25th Oct 2012 06:53
I am not sure i understand... where are these files located... i did a search for the .bin and .dbo files and there where none for the characters

http://www.vendetta-gamers.net46.net
maho76
13
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 25th Oct 2012 11:54
no need to delete dbo for scriptchange, only if you change model/texture.

have you placed waypoints so the character can follow them?

joehop67
12
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Joined: 6th Apr 2012
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Posted: 26th Oct 2012 05:23
Oh you do need to use way points??? lol that makes more sense *facepalm at self* lol

http://www.vendetta-gamers.net46.net
Meows
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Joined: 12th Oct 2011
Location: Totally over the Rainbow
Posted: 26th Oct 2012 06:51
Quote: "joehop67 "
Quote: "I am not sure i understand... where are these files located... "

OK here you go, in the C:\Program Files (x86)\The Game Creators\FPS Creator\FPSCreatorCleaner.exe

Or if using another operating system C:\Program Files\The Game Creators\FPS Creator\FPSCreatorCleaner.exe

FPSCreatorCleaner.exe is the cleaner that removes the *.bin and *.dbo files. just click on it.

Now for what you are trying to do.

This is a waypoint script, you have to set waypoints for the character to follow. Read the FPS Creator Manual.pdf in the Doc folder.

(See the manual for a full description of what each script is).

6.5 Waypoints ............................................................................................................. 54
6.5.1 Creating a New Waypoint ...................................................................................... 54
6.5.2 Linking Waypoints ................................................................................................. 55
6.5.3 Waypoints Across Layers ....................................................................................... 56
6.5.4 Waypoint Command List........................................................................................ 57

Life is a short trip to another world
joehop67
12
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Joined: 6th Apr 2012
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Posted: 26th Oct 2012 10:52
I semi understand way points... its kinda funny i could say that i have been using fpsc for about a year now and im nowehere even close to making an at least semi good game lol... at least i have help from old pros like you guys... thanks a bunch

http://www.vendetta-gamers.net46.net

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