Quote: ":state=0,plrhealthless=1:presetgunanimation=handdead,plrdeath=5,plrdeathspeed=3,plrdeathbounce=20
Nothing happens when the player dies. "
Yupp. Nothing was supposed to happen. You did not put in a action for something to happen.
From the great FPI scripting language.pdf
An fpi script is made up of statements and remarks. The statements start with a colon. Following that is a condition, a test to see if something is true. If there is more than one condition, they are separated by a comma. After all the conditions have been listed, there is another colon. The second colon separates the conditions from the actions. If there is more than one action, they too are separated by a comma.
:condition,second condition:action,second action;
Actions list NONE no action
DESTROY destroy entity
MOVEFORE=X moves the entity forward by X units
MOVEBACK=X move the entity back by X units
Find one of the The FPI scripting language.pdf
NorthernFox and FLATLANDER among others, like Ched80 have put many available to learn from.
Life is a short trip to another world