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FPSC Classic Scripts / If player (camera) see entity...

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Hanys
12
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Joined: 11th Nov 2012
Location:
Posted: 11th Nov 2012 18:08
If player (camera) see entity, something will happend.

For example play sound=$0.

I try to make it, but I always failed.

Please help, or say that, this can't be done in FPSC.
Killj0y17
12
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Joined: 15th Sep 2012
Location: In a pineapple, under the sea
Posted: 14th Nov 2012 07:00 Edited at: 14th Nov 2012 07:07

you can change the etimergreater to the length of your sound, e.g. your sound is 12 seconds long, then change the etimergreater to 12000, also entity has to be dynamic!

Hanys
12
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Joined: 11th Nov 2012
Location:
Posted: 14th Nov 2012 13:39
Thanks

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