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FPSC Classic Scripts / suspend entity in zone

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A dude
14
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 25th Nov 2012 17:17 Edited at: 25th Nov 2012 17:18
Hi

I've been trying to make a script that suspends entities in a zone when the player's health falls below 11. Unfortunately, nnnnnnnothing happens. I put this script in a triggerzone:


I put this in script in the main script of the character:


I use the latest version of the FPSC Community Mod and FPSC v1.20 beta 4.

Corno_1
14
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Joined: 3rd Nov 2010
Location:
Posted: 26th Nov 2012 14:21 Edited at: 26th Nov 2012 14:22
I am not sure about it, but i think the state=0 must be state=1, because the script begins with state=0. So maybe you try this:


you need a script? I need useful requests at the moment!
http://forum.thegamecreators.com/?m=forum_view&t=200918&b=23
A dude
14
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Location: The Solar System
Posted: 26th Nov 2012 21:59
Unfortunately, it doesn't work.

Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 26th Nov 2012 22:15 Edited at: 27th Nov 2012 22:13
.

A dude
14
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 27th Nov 2012 22:03
Doesn't work. What will?

Flatlander
FPSC Tool Maker
17
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 27th Nov 2012 22:22 Edited at: 27th Nov 2012 22:23
Since this is apparently a community mod command I would ask the question in community mod thread.

Zombie Killer would more than likely spot the question (post) that way.

A dude
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Location: The Solar System
Posted: 28th Nov 2012 01:51
Okay.

The Zombie Killer
13
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 28th Nov 2012 13:26
It seems that the SpecificEntInZone command is bugged and doesn't work as of this time. It should be fixed (among numerous other bugfixes) in the next test release.

-TZK

A dude
14
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 28th Nov 2012 16:29
Great.

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